Braton Prime

Incarnon Braton Prime (Patch 35.0)

PATCH VERSION 35.0
MASTERY REQUIRED 8
FORMA REQUIRED 6
ENDO REQUIRED 106,130
INCARNON OPTION 2 Daring Reverie
  • Increase Damage by +24 (Braton) / +28 (MK1) / +4 (Prime) / +12 (Vandal).
  • With Channeled Ability active: Increase Damage by +30 (Braton) / +22 (MK1) / +38 (Prime) / +34 (Vandal). +50% Ammo Efficiency.
INCARNON OPTION 3 Void's Guidance
  • Increase Accuracy and reduce Recoil by 60%.
INCARNON OPTION 4 Critical Parallel
  • Increase Critical Chance by +16% (Braton) / +18% (MK1) / +18% (Prime) / +16% (Vandal).
  • Increase Critical Damage Multiplier by +0.4x (Braton) / +0.5x (MK1) / +0.2x (Prime) / +0.4x (Vandal).

image.png

image.png


Expedited Explosions | BRATON INCARNON | Viral Slash and Variants for Steel Path

[Braton Prime] Incarnon has a 30% base crit chance and 3x base crit multiplier and has a 3m heat damage AOE on impact.

[Braton Prime] VS VANDAL

6Yd5v6S.png

A viral slash Braton Prime build has 14% higher average slash DPS than Braton Vandal.
A raw damage non-viral element [Braton Vandal] has 3% higher average DPS than [Braton Prime].

We can see [Braton Prime] is the overall winner and is also easier to obtain.

EVOLUTIONS:

UPDATE OCT 2023
Prelude of Might as now been fixed to not be active at all critical chance values. This makes Critical Parallel the best choice.

Evolution II: Daring Reverie - increases base damage (pre-mod), with a much bigger boost when using a chanelled ability (e.g. Gloom) and also gives +50% ammo efficiency (which only applies to non-incarnon mode ammo). Chanelled Abilities that work with Daring Reverie include the following: Gloom but only when enemies are in range (Sevagoth/Subsumable), Effigy (Chroma), Immolation (ember - but only at 90% heat), Prowl ([Ivara]), Prism ([Mirage]), Absorb with [Assimilate] augment ([Nyx]), Renewal ([Oberon]), [Exalted Blade] ([Excalibur]), Hysteria ([Valkyr]), Mend and [Maim] ([Equinox])

Munitions Grit causes your multishot to consume ammo which gives a higher potential DPS boost, but makes you lose all your ammo and exit incarnon mode extremely quickly, reducing your overall available damage while in incarnon form, so don't choose that one.

Evolution III: Void's Guidance- increases accuracy and reduces recoil by 60%. This is excellent for a high fire rate spamming weapon like [Braton], and stacks with Steady Aim to become zero recoil. Mercenary Chamber is also decent if you have ammo issues, but this can be circumvented with vigilante supplies/ammo mutation + Daring Reverie's ammo efficiency perk. Gunsmoke Pick up doesnt seem worth it at all.

Evolution IV:

MOD BREAKDOWN

FLEXIBLE OPTIONS
Primed Bane of Corrupted/Grineer: Gives 1.55x more damage to raw damage and 2.40125x more damage to DoT like slash, and is multiplicative to serration/merciless. This is the ideal min-max option for highest bleed DoT DPS.

[Primed Firestorm]: Increases the 3m AOE to 4.32m, thereby increasing the total blast RADIUS from 9m2 to 18.5m2. This is a sizeable increase but is difficult to slot, so this is up to you.

[Primed Cryo Rounds]: This gives the most 'raw' viral damage but against armor at very high levels we value slash procs and viral status MORE than raw viral damage. This would be a good option if you full stripped enemies. Replace [Rime Rounds] with this.

[Galvanized Aptitude]: While this gives effectively half its effect on the incarnon mode since it doesn’t apply to the AOE component, it gives its full effect on the base mode, and can be useable particularly if you are focusing more on single targets (e.g. demolysts in disruption). You can replace [Serration] with this.

[Galvanized Scope]: Requires direct headshot kills to activate and only works on aiming down sight. This doesn’t work well with a slash focused build, but can be used to [Reach] red crits if you prefer. For a RAW damage build, you can drop [Hunter Munitions] for this.

ELEMENTAL VARIATIONS
Red Crit Corrosive: You can drop [Hunter Munitions] for [Galvanized Scope], and swap the Viral mods out for Tox 90 and Elec 90 mods to make Corrosive damage. This will let you hit red crits and technically kill things quicker in lower levels and base SP, but will begin to struggle as levels increase without armor strip. This is also best used in Deimos Cambion drift against infested.

Red Crit Toxin: Drop [Hunter Munitions] and [Rime Rounds] for [Infected Clip] + [Galvanized Scope]. This is best used against Corpus enemies since toxin bypasses shield.

IDEAL RIVEN:=
Has +tox and +firerate with either CD/MS/DMG.
This allows you to replace both [Malignant Force] and [Vile Acceleration] for some combination of Riven + Faction Mod or [Primed Fulmination].