# Dagath

# Dagath - 95% Slow | 100% Doom | 150/300% Critical Damage Bonus | 100% Strip (Patch 34.0)

<table class="align-center" id="bkmrk-energy-855-health-37" style="border-collapse:collapse;width:29.3827%;border-width:1px;border-style:groove;"><colgroup><col style="width:68.3589%;"></col><col style="width:31.6477%;"></col></colgroup><tbody><tr><td style="height:35.3906px;">PATCH VERSION</td><td style="height:35.3906px;">[34.0](https://forums.warframe.com/topic/1368153-abyss-of-dagath-update-34/)</td></tr><tr><td>MASTERY REQUIRED</td><td>0</td></tr><tr><td style="height:29.7969px;">FORMA REQUIRED</td><td style="height:29.7969px;">5</td></tr><tr><td style="height:29.7969px;">ENDO REQUIRED</td><td style="height:29.7969px;">227,440</td></tr></tbody></table>

[![image.png](https://wikipedia.mutschlerhome.com/uploads/images/gallery/2023-12/scaled-1680-/RAlwyJg6miegxPyk-image.png)](https://wikipedia.mutschlerhome.com/uploads/images/gallery/2023-12/RAlwyJg6miegxPyk-image.png)

[![image.png](https://wikipedia.mutschlerhome.com/uploads/images/gallery/2023-12/scaled-1680-/ewjdDMwRylIlUYLT-image.png)](https://wikipedia.mutschlerhome.com/uploads/images/gallery/2023-12/ewjdDMwRylIlUYLT-image.png)

# The Legend of Sleepy Hollow | 95% Slow | 100% Doom | 150/300% Critical Damage Bonus | 100% Strip

Hello there,

# Introduction:

[\[Dagath\]](https://overframe.gg/items/arsenal/6285/dagath/), the faceless horsewoman? What is she actually? Definitely not a facetank. Not enough DR. Healer? Absolutely nah. I would say that she's a bit of damage dealer and supporter. She can weaken enemies, buff damage and deal damage, while utilize her shields and ability to escape death from time to time.

# Playstyle:

<div class="MarkdownRenderer_markdown__OXPld" id="bkmrk-find-and%C2%A0curse-enemi">- Find and **curse enemies** (2nd ability)
- Hit them with your scythes (1st ability)
- If they survived this, it means it's time to **release the cavalry** (4th ability)
- Don't forget to **strengthen your weapons** (3rd ability)

</div># Attributes &amp; Abilities:

With a **Strength of 300%** we already achieve **95% slowdown** of nearby enemies (max cap) affected by the Wyrd Scythes skill, as well as **100% defense reduction per Kaithe,** enemies affected by Doom. We also gain **150% critical damage bonus**, and even **300%** it, when enemies have been previously **treated with Doom**.

A **95% Duration** gives us **4.75s of enemy slowdown**, **14.25s of Doom duration**, and **9.5s of invulnerable time**. Phantom Kaithes **charge duration** is also increased to **2.85s**.

**145% Range** gives us **21.75m spread range** of the scythes, and also increases the range of **Doom** by the **same amount**.

# Suggested Aura Mod:

For best results use [**Aura Forma**](https://warframe.fandom.com/wiki/Aura_Forma), so that it can be changed, when needed.

<div class="MarkdownRenderer_markdown__OXPld" id="bkmrk-brief-respite%C2%A0--gran">- [***Brief Respite***](https://warframe.fandom.com/wiki/Brief_Respite) - Grants Shields equal to a % of Energy spent while Overshields are inactive.
- [***Corrosive Projection***](https://warframe.fandom.com/wiki/Corrosive_Projection) - Reduces enemy armor.
- [***Empowered Blades***](https://warframe.fandom.com/wiki/Empowered_Blades) - Increases status chance and status damage of charged melee attacks.
- [***Enemy Radar***](https://warframe.fandom.com/wiki/Enemy_Radar) - Pinpoints enemy locations on mini-map.
- [***Energy Siphon***](https://warframe.fandom.com/wiki/Energy_Siphon) - Provides constant Energy regeneration.
- [***Holster Amp***](https://warframe.fandom.com/wiki/Holster_Amp) - Increases weapon damage on weapon swap.
- [***Mecha Empowered***](https://warframe.fandom.com/wiki/Mecha_Empowered) - Increases damage against marked enemies.
- [***Shield Disruption***](https://warframe.fandom.com/wiki/Shield_Disruption) - Reduces enemy shields.
- [***Sprint Boost***](https://warframe.fandom.com/wiki/Sprint_Boost) - Increases sprinting speed.
- [***Swift Momentum***](https://warframe.fandom.com/wiki/Swift_Momentum) - Increases Melee Combo Duration.

</div># Suggested Exilus Mod:

Must be unlocked with an [**Exilus Adapter**](https://warframe.fandom.com/wiki/Exilus_Warframe_Adapter).

<div class="MarkdownRenderer_markdown__OXPld" id="bkmrk-none%C2%A0--if-there-is-n">- ***NONE*** - if there is no such need, then there is no point in unlocking the slot.
- [***Cunning Drift***](https://warframe.fandom.com/wiki/Cunning_Drift) - Increases slide, reduces friction and increases Ability Range.
- [***Handspring***](https://warframe.fandom.com/wiki/Handspring) - Speeds up a Warframe's knock-down recovery rate.
- [***Power Drift***](https://warframe.fandom.com/wiki/Power_Drift) - Increases Ability Strength and grants a chance to resist knockdown.
- [***Rush***](https://warframe.fandom.com/wiki/Rush) - Increases the speed at which a Warframe moves while sprinting.
- [***Speed Drift***](https://warframe.fandom.com/wiki/Speed_Drift) - Increases sprint speed and casting speed.
- [***Sure Footed***](https://warframe.fandom.com/wiki/Sure_Footed) - Increases a Warframe's chance to resist knockdown.  
    [***Primed Sure Footed***](https://warframe.fandom.com/wiki/Primed_Sure_Footed) is exclusive to the [**Daily Tribute**](https://warframe.fandom.com/wiki/Daily_Tribute) system. It will become available at first at day 400. **TAKE IT!!!**
- [***Vigilante Pursuit***](https://warframe.fandom.com/wiki/Vigilante_Pursuit) - Displays all enemies within its radius with red markers on the mini-map.

</div># Suggested Warframe Arcane Enhancements (Max Rank Description):

<div class="MarkdownRenderer_markdown__OXPld" id="bkmrk-arcane-aegis%C2%A0--on-sh">- [***Arcane Aegis***](https://warframe.fandom.com/wiki/Arcane_Aegis) - On Shield Damaged, 3% chance for +30% Shield Recharge for 12s.
- [***Arcane Avenger***](https://warframe.fandom.com/wiki/Arcane_Avenger) - On Damaged, 21% chance for +45% Critical Chance for 12s.
- [***Arcane Barrier***](https://warframe.fandom.com/wiki/Arcane_Barrier) - On Shield Damaged, 6% chance to instantly restore all Shields, 6s cooldown.
- [***Arcane Blessing***](https://warframe.fandom.com/wiki/Arcane_Blessing) - On Health Pickup, +24 Max Health. Stacks up to 50x.
- [***Arcane Energize***](https://warframe.fandom.com/wiki/Arcane_Energize) - On Energy Pickup, 60% chance to replenish 150 Energy to self and allies within 15m. 15s cooldown.
- [***Arcane Eruption***](https://warframe.fandom.com/wiki/Arcane_Eruption) - On Energy Pickup, 100% chance to Knockdown nearby enemies.
- [***Arcane Fury***](https://warframe.fandom.com/wiki/Arcane_Fury) - On Critical Hit, 60% chance for +180% Melee Damage to Melee Weapons for 18s.
- [***Arcane Nullifier***](https://warframe.fandom.com/wiki/Arcane_Nullifier) - Passive, +102% chance to resist a Magnetic Damage effect.
- [***Arcane Steadfast***](https://warframe.fandom.com/wiki/Arcane_Steadfast) - On Ability Cast, 20% chance that the next 3 Abilities will not cost Energy.
- [***Arcane Strike***](https://warframe.fandom.com/wiki/Arcane_Strike) - On Hit, 15% chance for +60% Attack Speed to Melee Weapons for 18s.
- [***Molt Augmented***](https://warframe.fandom.com/wiki/Molt_Augmented) - On Kill, +0.24% Ability Strength. Stacks up to 250x.
- [***Molt Efficiency***](https://warframe.fandom.com/wiki/Molt_Efficiency) - While Shields are Active, Gain 6% Ability Duration per second, up to a maximum of 36%.
- [***Molt Vigor***](https://warframe.fandom.com/wiki/Molt_Vigor) - On Operator Ability, 45% Ability Strength on next Warframe Ability Cast.

</div># Suggested Archon Shards (Tauforged):

<div class="MarkdownRenderer_markdown__OXPld" id="bkmrk-crimson-archon-shard">- [***Crimson Archon Shards***](https://warframe.fandom.com/wiki/Archon_Amar) (RED):  
    +25% (+37.5%) Melee Critical Damage  
    +10% (+15%) Ability Strength  
    +10% (+15%) Ability Duration
- [***Amber Archon Shards***](https://warframe.fandom.com/wiki/Archon_Nira) (YELLOW):  
    +25% (+37.5%) Casting Speed &lt;- always wealcome  
    +15% (+22.5%) Parkour Velocity
- [***Azure Archon Shards***](https://warframe.fandom.com/wiki/Archon_Boreal) (BLUE):  
    +50 (+75) Energy Max &lt;- can help you maintain your Energy Pool

</div># Suggested Focus School:

<div class="MarkdownRenderer_markdown__OXPld" id="bkmrk-madurai%3Apower-transf">- [***Madurai***](https://warframe.fandom.com/wiki/Focus/Madurai#Ways):  
    **Power Transfer** - 50% Casting Speed on switching to Warframe.  
    **Sling Strength** - Switching to Warframe after a Chained Sling adds 40% Ability Strength for 20s.
- [***Vazarin***](https://warframe.fandom.com/wiki/Focus/Vazarin#Ways):  
    **Void Snare** - Ability launches a projectile that spins up a vortex trap on impact, or tap 2 again to detonate in-flight. Trap lasts 8s.  
    **Protective Sling** - Allies touched by Void Sling are granted immunity from damage for 5s and healed 60% over 5s for 10 energy cost.
- [***Naramon***](https://warframe.fandom.com/wiki/Focus/Naramon#Ways):  
    **Power Spike** - Melee Combo Counter now decays while out of combat by 5 every few seconds, instead of depleting completely.
- [***Unairu***](https://warframe.fandom.com/wiki/Focus/Unairu#Ways):  
    **Poise** - Gain immunity to slow, stagger, and knockdown effects for 40s after transferring between Operator or Warframe.  
    **Magnetic Flare** - Use your first Ability to create a 8m radius field that lasts for 30s and disables the shields of any enemy that enters it.  
    **Caustic Strike** - Second Ability launches an energy bomb that explodes with a 8m radius, stripping 100% of enemy armor. Tap 2 again to detonate in-flight.
- [***Zenurik***](https://warframe.fandom.com/wiki/Focus/Zenurik#Ways): &lt;- reccomended if you struggle with your Energy Pool  
    **Energy Pulse** - Energy pickups grant 50 % additional energy over 5s.  
    **Wellspring** - First Ability creates a well of energy for 8s. Allies passing through the well gain 5 Energy/s for 30s. Use your first Ability inside a Wellspring to increase its size, boost its duration by 20s, and grant 20% Ability Strength to those inside.  
    **Temporal Drag** - Second Ability emits a radial burst, slowing any enemy it touches by 80% for 10s.

</div># Suggested Helminth Subsumable Abilities:

<div class="MarkdownRenderer_markdown__OXPld" id="bkmrk-infested-mobility%C2%A0--">- [***Infested Mobility***](https://warframe.fandom.com/wiki/Infested_Mobility) - Increase your parkour velocity.
- [***Rebuild Shields***](https://warframe.fandom.com/wiki/Rebuild_Shields) - Instantly restore your shields.
- [***Expedite Suffering***](https://warframe.fandom.com/wiki/Expedite_Suffering) - Hit enemies in a cone, affected enemies will have their Bleed and Toxin status removed, and their remaining damage dealt in a burst.
- [***Sickening Pulse***](https://warframe.fandom.com/wiki/Sickening_Pulse) - Emit a pulse that adds stacks to Status Effects already afflicting enemies, except Bleed, Heat, and Toxin effects which are duplicated with fresh timers.
- [***Silence***](https://warframe.fandom.com/wiki/Silence) - Damage Debuff, Disable Enemy Abilities, Stealth, with augment [**Savage Silence**](https://warframe.fandom.com/wiki/Savage_Silence), Increasing Finisher Damage.
- [***Spectrorage***](https://warframe.fandom.com/wiki/Spectrorage) - Crowd Control, with augment [**Spectrosiphon**](https://warframe.fandom.com/wiki/Spectrosiphon), Increasing Drop an Energy Orbs.
- [***Nourish***](https://warframe.fandom.com/wiki/Nourish) - Crowd Control, Damage Buff, Energy Restore, with augment [**Hearty Nourishment**](https://warframe.fandom.com/wiki/Hearty_Nourishment), Clear Status Effects, Gain Status Immunity.
- [***Ensnare***](https://warframe.fandom.com/wiki/Ensnare) - Crowd Control.
- [***Pull***](https://warframe.fandom.com/wiki/Pull) - Crowd Control, with augment [**Greedy Pull**](https://warframe.fandom.com/wiki/Greedy_Pull), Pull Pickups.
- [***Shooting Gallery***](https://warframe.fandom.com/wiki/Shooting_Gallery) - Damage Buff, Crowd Control, with augment [**Muzzle Flash**](https://warframe.fandom.com/wiki/Muzzle_Flash), Blinds Enemies.
- [***Eclipse***](https://warframe.fandom.com/wiki/Eclipse) - with augment [**Total Eclipse**](https://warframe.fandom.com/wiki/Total_Eclipse), Damage Buff, Damage Reduction.
- [***Larva***](https://warframe.fandom.com/wiki/Larva) - Crowd Control, with augment [**Larva Burst**](https://warframe.fandom.com/wiki/Larva_Burst), Damage.
- [***Resonator***](https://warframe.fandom.com/wiki/Resonator) - with augment [**Conductor**](https://warframe.fandom.com/wiki/Conductor), Damage, Crowd Control.
- [***Dispensary***](https://warframe.fandom.com/wiki/Dispensary) - Healing, Energy Restore, Ammunition Restore, with augment [**Repair Dispensary**](https://warframe.fandom.com/wiki/Repair_Dispensary), Revives Robotic Companions.
- [***Reave***](https://warframe.fandom.com/wiki/Reave) - Healing, Shield Restore, Invulnerability, with augment [**Blinding Reave**](https://warframe.fandom.com/wiki/Blinding_Reave), Blinds Enemies.
- [***Roar***](https://warframe.fandom.com/wiki/Roar) - Damage Buff, with augment [**Piercing Roar**](https://warframe.fandom.com/wiki/Piercing_Roar), Crowd Control, Damage.
- [***Gloom***](https://warframe.fandom.com/wiki/Gloom) - Crowd Control, Healing.
- [***Warcry***](https://warframe.fandom.com/wiki/Warcry) - Attack Speed Buff, Crowd Control, with augment [**Eternal War**](https://warframe.fandom.com/wiki/Eternal_War), Extends Warcry's Duration.
- [***Lycath's Hunt***](https://warframe.fandom.com/wiki/Lycath%27s_Hunt) - Healing, Energy Restore.
- [***Breach Surge***](https://warframe.fandom.com/wiki/Breach_Surge) - Damage, Crowd Control.
- [***Defy***](https://warframe.fandom.com/wiki/Defy) - Invulnerability, Armor Bonus, Status Cleanse.
- [***Xata's Whisper***](https://warframe.fandom.com/wiki/Xata%27s_Whisper) - Damage Buff, Bullet Atractor.
- [***Airburst***](https://warframe.fandom.com/wiki/Airburst) - Crowd Control, with augment [**Airburst Rounds**](https://warframe.fandom.com/wiki/Airburst_Rounds), Damage Buff.

</div># Suggested Loadout:

<div class="MarkdownRenderer_markdown__OXPld" id="bkmrk-weapons%C2%A0-%C2%A0primary%2C%C2%A0s">- [***Weapons***](https://warframe.fandom.com/wiki/Weapons) - [**Primary**](https://warframe.fandom.com/wiki/Weapon_Comparison/Primary), [**Secondary**](https://warframe.fandom.com/wiki/Weapon_Comparison/Secondary), [**Melee**](https://warframe.fandom.com/wiki/Weapon_Comparison/Melee), [**Parazon**](https://warframe.fandom.com/wiki/Parazon#References)? [**Archgun**](https://warframe.fandom.com/wiki/Weapon_Comparison/Arch-Gun#Atmosphere_)?
- [***Amp***](https://warframe.fandom.com/wiki/Amp) - chosen [**Amp Parts**](https://warframe.fandom.com/wiki/Amp#List_of_Components) and [**Arcanes**](https://warframe.fandom.com/wiki/Arcane_Enhancement#Amp_Arcanes).
- [***Operator***](https://warframe.fandom.com/wiki/Operator) - chosen [**Arcanes**](https://warframe.fandom.com/wiki/Arcane_Enhancement#Operator_Arcanes).
- [***Companion***](https://warframe.fandom.com/wiki/Companion) - [**Sentinel**](https://warframe.fandom.com/wiki/Sentinel), [**MOA**](https://warframe.fandom.com/wiki/MOA_(Companion)), [**Hound**](https://warframe.fandom.com/wiki/Hound_(Companion)), [**Kubrow**](https://warframe.fandom.com/wiki/Kubrow), [**Kavat**](https://warframe.fandom.com/wiki/Kavat), [**Predasite**](https://warframe.fandom.com/wiki/Predasite), [**Vulpaphyla**](https://warframe.fandom.com/wiki/Vulpaphyla).

</div># Summary:

[\[Dagath\]](https://overframe.gg/items/arsenal/6285/dagath/), a faceless wraith who curses her enemies and has a cavalry of unstoppable Kaithes in her arsenal. Will the phantom steal your heart? She didn't steal mine, although I'm not saying she tried. Maybe it's just a matter of taste. Find out for yourself whether it is worth waking the dead, and be careful so that they do not bring Doom upon you.

Enjoy!  
[**THeMooN85**](https://overframe.gg/user/191/themoon85)