# Incarnon Despair Viral Heat AOE (Patch 33.0)

<table border="1" class="align-center" id="bkmrk-energy-855-health-37" style="border-collapse: collapse; width: 37.7778%; border-width: 1px; border-style: groove; height: 117.781px;"><colgroup><col style="width: 65.625%;"></col><col style="width: 34.375%;"></col></colgroup><tbody><tr style="height: 28.3906px;"><td style="height: 28.3906px;">PATCH VERSION</td><td style="height: 28.3906px;">[33.0](https://forums.warframe.com/topic/1346011-pc-update-33-the-duviri-paradox/)</td></tr><tr style="height: 29.7969px;"><td style="height: 29.7969px;">MASTERY REQUIRED</td><td style="height: 29.7969px;">4</td></tr><tr style="height: 29.7969px;"><td style="height: 29.7969px;">FORMA REQUIRED</td><td style="height: 29.7969px;">5</td></tr><tr style="height: 29.7969px;"><td style="height: 29.7969px;">ENDO REQUIRED</td><td style="height: 29.7969px;">185,630</td></tr></tbody></table>

<table border="1" id="bkmrk-incarnon-option-2-pa" style="border-collapse: collapse; width: 100%;"><colgroup><col style="width: 20.1483%;"></col><col style="width: 21.4993%;"></col><col style="width: 58.3523%;"></col></colgroup><tbody><tr><td class="align-left" style="height: 29.7969px;">INCARNON OPTION 2</td><td class="align-left" style="height: 29.7969px;">Fatal Affliction</td><td class="align-left">- Increase Damage by **+50**.
- **+40%** Direct Damage per Status Type affecting the target.

</td></tr><tr><td class="align-left" style="height: 29.7969px;">INCARNON OPTION 3</td><td class="align-left" style="height: 29.7969px;">Swift Deliverance</td><td class="align-left">- **+50%** Projectile Speed

</td></tr><tr><td class="align-left" style="height: 29.7969px;">INCARNON OPTION 4</td><td class="align-left" style="height: 29.7969px;">Critical Parallel</td><td class="align-left">- Increase Critical Chance by **+18%**.
- Increase Critical Damage Multiplier by **+0.4x**.

</td></tr></tbody></table>

[![image.png](https://games-wiki.mutschlerhome.com/uploads/images/gallery/2023-12/scaled-1680-/9h2fDVHRkvv7LaVv-image.png)](https://overframe.gg/build/482472/despair/despair-incarnon-viral-heat-aoe/)

[![image.png](https://games-wiki.mutschlerhome.com/uploads/images/gallery/2023-12/scaled-1680-/QLIxfXQhZz3I4UDf-image.png)](https://overframe.gg/build/482472/despair/despair-incarnon-viral-heat-aoe/)

# Despair INCARNON | Viral Heat AOE

[\[Despair\]](https://overframe.gg/items/arsenal/1250/despair/) Incarnon projectiles explode on a short delay with 160 base dmg pure heat AOE in approximately 4m with fall off.

# EVOLUTIONS:

**Evolution II**: Fatal Affliction increases base dmg by 50 and gives a pseudo galv shot effect of +40% dmg per status (applies only to initial base dmg and non-AOE component). Stalker's vendetta requires you to hold all three stalker weapons and consumes tons of ammo so we don't use this one.

**Evolution III**: Swift Deliverance increases projectile speed by +50%

**Evolution IV**: Critical Parallel increases base CC to 48% and base CD to 3.4x. This is slightly better than both elemental balance and survivor's edge when accounting for both raw damage and heat status DPS combined.

See calculation table:

[https://imgur.com/a/JoZUVow](https://imgur.com/a/JoZUVow)

TLDR: Critical parallel is about 10% better than Survivor's Edge for total DPS. Elemental Balance is best for pure heat status DPS, which is probably only relevant with Heat Inherit.

# MOD BREAKDOWN:

Why not [\[Galvanized Shot\]](https://overframe.gg/items/arsenal/5518/galvanized-shot/)?  
Currently [\[Galvanized Shot\]](https://overframe.gg/items/arsenal/5518/galvanized-shot/) is bugged on most Incarnon weapons, only applying to the base damage (60) and ignoring the dmg from the perks eg +50 from Fatal Affliction. Additionally, Galv Shot does NOT apply to the AOE component which actually accounts for approx 65% of total damage (excluding headcrits and headshot multi). The +120% dmg per status is also additive to +40% dmg per status from Fatal Affliction, slightly reducing the overall impact of Galv Shot. Finally, [\[Despair\]](https://overframe.gg/items/arsenal/1250/despair/) has a very lopsided weighting with 80% puncture at base, meaning after mods we have final weights of approximately 1% impact, 4% slash, 20% puncture, 31% viral and 43% heat. The chances of proccing impact or slash are so minimal that we effectively consider [\[Despair\]](https://overframe.gg/items/arsenal/1250/despair/) as having 3 statuses to boost [\[Galvanized Shot\]](https://overframe.gg/items/arsenal/5518/galvanized-shot/) in most cases. Using an external primer and applying at least 5 statuses total does allow Galv Shot to overtake [\[Hornet Strike\]](https://overframe.gg/items/arsenal/425/hornet-strike/) and Primed Expel.

Why not [\[Hornet Strike\]](https://overframe.gg/items/arsenal/425/hornet-strike/)?  
Secondary Deadhead actually provides all the base damage you need, +360% dmg with each stack lasting 24s after a headshot kill. Primed Expel is slotted over [\[Hornet Strike\]](https://overframe.gg/items/arsenal/425/hornet-strike/) as this provides more overall DPS, however, if you DON'T like faction mods, feel free to swap this out back to [\[Hornet Strike\]](https://overframe.gg/items/arsenal/425/hornet-strike/) or even [\[Galvanized Shot\]](https://overframe.gg/items/arsenal/5518/galvanized-shot/).

[\[Galvanized Crosshairs\]](https://overframe.gg/items/arsenal/5516/galvanized-crosshairs/) vs [\[Primed Pistol Gambit\]](https://overframe.gg/items/arsenal/415/primed-pistol-gambit/)?  
[\[Galvanized Crosshairs\]](https://overframe.gg/items/arsenal/5516/galvanized-crosshairs/) gives highest possible crit chance but requires you to aim down sights AND get headshots, which shouldnt be too difficult with the direct hits of [\[Despair\]](https://overframe.gg/items/arsenal/1250/despair/). If you prefer not to constantly aim for headshots, feel free to swap this out for Primed Pistol Gambit or even Creeping Bullseye.

Alternative choices to go over Primed Expel:

<div class="MarkdownRenderer_markdown__OXPld" id="bkmrk-hornet-strike---next">- Hornet Strike - next best choice
- Galvanized Shot - last resort
- Primed Fulmination - increases 4m AOE to 5.76m.

</div>**Arcane**  
Secondary Deadhead gives the highest multiplier if you aim at heads alot (5.98x) and also forces a 1.3x headshot multiplier on the AOE component when you get headshots.  
Cascadia Flare gives a multiplier of 5.8x which would be best if you tend not to aim for headshots.  
Secondary Merciless is a viable alternative to both.

# ELEMENTAL VARIANTS

FOR GRINEER/CORRUPTED with or without armor strip : Viral Heat is the most versatile and globally applicable combination  
FOR ACOLYTES/THRAX/GRINEER/INFESTED without armor strip: Can run Corrosive + heat for ferrite armor specifically  
FOR CORPUS: Use Radiation + toxin for Corpus (swap [\[Frostbite\]](https://overframe.gg/items/arsenal/403/frostbite/) and [\[Pistol Pestilence\]](https://overframe.gg/items/arsenal/405/pistol-pestilence/) out for electric 90 + tox 90 mods and rearrange.