Kullervo

Kullervo (Patch 35.0)

PATCH VERSION 35.0
MASTERY REQUIRED 0
FORMA REQUIRED 5
ENDO REQUIRED 247,380

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Overguarded Kullervo And The Seven Major Bugs

Hello there,

Update Hotfix 33.5.5(6)

Introduction:

[Kullervo] answers for his sins and the sins of others. His daggers and melee prowess deal high damage. Seize the power of treachery to slake his thirst for revenge.

Kullervo is the third Health-based Warframe after [Inaros] and [Nidus] who lack Shields.
He is the first Warframe to generate Overguard, though in the same update [Rhino]'s Iron Skin, [Frost]'s [Icy Avalanche], and [Atlas][Rumbled] had their extra hitpoints mechanics converted into Overguard.

Playstyle:

Enter mission, find your enemies.
Cast Collective Curse, to curse and chain your enemies (it also Stagger and Knockback them, so easy prey), then Recompense to create Overguard around you (base Overguard cap is 10,000, scaling with Strength).
Cast Wrathful Advance to create a chain kill similar to Marked For Death, but much better. Use it whenever you need to come close to your enemy or run away from danger (HOLD to teleport at marked point). This ability work even on Eximuses with Overguard on them.
Cast Storm of Ukko as your choke point ability to put some Slash on them and Stagger them.
Use [Rolling Guard] "special" whenever in serious danger.

Attributes & Abilities:

Kullervo is a third Warframe with no Shields, that means no Shield-gating! Horrible, isn't it? He is probably trash frame like [Inaros], right?
WRONG! Because [Kullervo] have Overguard with 0.5 s invulnerability window once Overguard is depleted. A brief invulnerability window exist also during wind up time (when he charges a Heavy Attack), and 1.0 s invulnerability time to Recompense’s cast.

Similar to those mentioned above, [Kullervo]'s Overguard protects you from knockdowns, but when it's depleted, you can still get knocked down by any random knocking down status effect, you don't want it, because that means instant death on higher levels. That's why I personally use PSF. [Adaptation] do stack resistances, even when Overguard is active, so it's a great opportunity for you to stack some protection when Overguard get depleted.

Strength: with 200% you redirect 100% Damage from your main enemy to all chained and cursed enemies (Collective Curse). Your Wrathful Advance gives you 400% Melee Critical Chance, your Storm of Ukko deals 5000 Slash/s. After 250+ kills (Molt Augmented) and [Growing Power] activation, you got more than 200%. No need for more Strength, so lets focus on other things.

Range+90% is huge improvement! 47.5 m Teleport, 15.2 m radius for 10 daggers, to seek your enemies, 47.5 m wave to curse and chain your enemies, 19 m radius for your storm of daggers.

Untouched Efficiency: with [Primed Flow] you got already big enough Energy Pool, to easily spam your skills. You can always add some Shards.

Duration+27.5% is enough. 12.75s for your CC buff, 31.88s for your curse, 19.12s for very slashy rain.

OK... now I can actually focus on your survivability. [Rolling Guard] as your ass saver, [Adaptation] to gain resistance.

Suggested Aura Mod:

For best results use Aura Forma, so that it can be changed, when needed.

Suggested Exilus Mod:

Must be unlocked with an Exilus Adapter.

Suggested Warframe Arcane Enhancements (Max Rank Description):

Suggested Archon Shards (Tauforged):

Suggested Focus School:

Suggested Helminth Subsumable Abilities:

Suggested Loadout:

Summary:

[Kullervo] is the first Warframe to use Overguard to [Protect] itself from sudden death. This is a novelty that we have previously only encountered in our enemies, albeit those with powerful armor or extra Shields to do so. Is it better than Shield-gating? Well, yes and no. It is certainly better than a complete lack of Shields and protects better than Health Points aloneHow well does it work against high levels? As I've written before, better than a complete lack of Shields, and after Hotfix 33.5.5 he gain some improvements, but this is still not enough... I'm still waiting for some QoL.

And how do you play [Kullervo] in general? I am having a very good time... but I've always been in favor of Warframes, which prefer close combat to barraging enemies with bullets.

Enjoy!
THeMooN85