Zephyr Prime - Stationary Nuke (Patch 35.0) (KnightmareFrame Build)

PATCH VERSION 35.0
MASTERY REQUIRED 0
FORMA REQUIRED 4
ENDO REQUIRED 76,580

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Playstyle:

  1. Equip Madurai focus tree for Sling Strength and utilize chained slings for +40% Ability Strength.
  2. Utilize Madurai's transferrence ability Power Transfer to gain 50% casting speed.
  3. Use Mercy Finishers to gain an additional 50% Ability Strength from Power Drain in a Parazon slot. Use this buff for Tornado. Can also add Out Of Sight to blind enemies in an 18m radius.
  4. Utilize Wyrm Prime with the build shown below for survivability. Cleanses status effects, grants bonus shields, and loot.
  5. Ensure Magus Anomaly is installed in your Operator to have a "vacuum" type effect on enemies upon transferrence.
  6. Hold cast Tornado to place Tornadoes in a designated area.
  7. Spam Tempest Barrage to deal damage.

Attributes & Abilities:

With a Strength of 300% we already achieve 95% slowdown of nearby enemies (max cap) affected by the Wyrd Scythes skill, as well as 100% defense reduction per Kaithe, enemies affected by Doom. We also gain 150% critical damage bonus, and even 300% it, when enemies have been previously treated with Doom.

95% Duration gives us 4.75s of enemy slowdown14.25s of Doom duration, and 9.5s of invulnerable time. Phantom Kaithes charge duration is also increased to 2.85s.

145% Range gives us 21.75m spread range of the scythes, and also increases the range of Doom by the same amount.

Suggested Wyrm Prime Build:

The order of these mods are important.

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Suggested Helstrum Build:

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Revision #4
Created 2023-12-21 08:54:57 UTC by Ryan
Updated 2023-12-22 19:20:20 UTC by Ryan