Zephyr Prime - Stationary Nuke (Patch 35.0) (KnightmareFrame Build) PATCH VERSION 35.0 MASTERY REQUIRED 0 FORMA REQUIRED 4 ENDO REQUIRED 76,580 Playstyle: Equip Madurai focus tree for Sling Strength and utilize chained slings for +40% Ability Strength. Utilize Madurai's transferrence ability Power Transfer to gain 50% casting speed. Use Mercy Finishers to gain an additional 50% Ability Strength from Power Drain in a Parazon slot. Use this buff for Tornado . Can also add Out Of Sight to blind enemies in an 18m radius. Utilize Wyrm Prime with the build shown below for survivability. Cleanses status effects, grants bonus shields, and loot. Ensure Magus Anomaly is installed in your Operator to have a "vacuum" type effect on enemies upon transferrence. Hold cast Tornado to place Tornadoes in a designated area. Spam Tempest Barrage to deal damage. Attributes & Abilities: With a  Strength of 300%  we already achieve  95% slowdown  of nearby enemies (max cap) affected by the Wyrd Scythes skill, as well as  100% defense reduction per Kaithe,  enemies affected by Doom. We also gain  150% critical damage bonus , and even  300%  it, when enemies have been previously  treated with Doom . A  95% Duration  gives us  4.75s of enemy slowdown ,  14.25s of Doom duration , and  9.5s of invulnerable time . Phantom Kaithes  charge duration  is also increased to  2.85s . 145% Range  gives us  21.75m spread range  of the scythes, and also increases the range of  Doom  by the  same amount . Suggested Wyrm Prime Build: The order of these mods are important. Suggested Helstrum Build: